AI Upscaling for Base PS5
Marvel’s Wolverine and Ghost of Yōtei are the first games to support Quick Spectral Super Resolution.
Sony Interactive Entertainment has added AI upscaling to the standard PS5. It is deploying patches for Marvel's Wolverine and Ghost of Yōtei that make them the first games to support Quick Spectral Super Resolution through new graphics options. SIE stated that the technology delivers notable improvements to image detail and stability, adding that every PlayStation developer will be able to add QSSR to their games.
Development and AMD Collaboration
The company has offered PlayStation Spectral Super Resolution upscaling on the PS5 Pro since the higher-end console arrived two years ago and has continued to iterate on the tech. In a blog post, Sony notes that players and developers asked whether it was possible to bring a similar option to the standard PS5.
QSSR stems from a project that Sony worked on with AMD. The company states it is now able to offer AI upscaling on the base PS5 thanks to a streamlined neural network architecture and a hand-tuned implementation that maximizes performance.
Game Integration
Mike Fitzgerald, head of technology at Wolverine developer Insomniac Games, stated that the tech adds more pixel-level clarity and stability to environments, bringing out extra detail amidst busy streets and dense alleyways across the journey.
QSSR is arriving on Ghost of Yōtei on the same day Sucker Punch Productions is releasing a complete edition for that game featuring a story expansion and a roguelike mode. Existing owners can upgrade for $15.




