Fixing Overdue Homework

Nintendo has discussed the changes it has made to the notoriously difficult Water Temple for The Legend of Zelda: Ocarina of Time remake.

In an interview with Zelda series producer Eiji Aonuma, Production Group No.3’s HokWai Ng, and other members of the development team published on the official Nintendo website, changes made to the dungeons were outlined. Aonuma noted that he was finally able to tackle what he called overdue homework regarding the Water Temple.

The original Water Temple in the 1998 N64 release is infamous for its complex puzzle solving and lack of direction, which made it a challenging hurdle for many players attempting to navigate the water levels and locked doors.

Improving Playability

Ng stated that Nintendo’s approach with the remake was to retain the core dungeon mechanisms from the original game while significantly improving overall playability.

Objects were placed strategically so that players can intuitively figure out which direction to go, resulting in slight layout differences in certain areas compared to the original release.

Aonuma explained that he originally designed the dungeon to create an experience where being underwater felt unique, drawing inspiration from his personal interest in freediving. However, the complex structure and frequent item toggling often caused players to lose their sense of direction and orientation.

To address these issues, the development team streamlined the menu interface and adjusted spatial layouts to prevent confusion.

Gameplay Adjustments

The remake makes item toggling much easier and replaces certain solid walls with lattice-style structures, allowing players to see into adjacent rooms and maintain a better sense of the overall space.

Rather than fundamentally altering the dungeon's core structure, Nintendo implemented various creative solutions to help prevent players from getting lost.

Visual guides such as wall lights return to help direct players to water-shifting locations, and Link can now instantly equip or remove his iron boots without pausing to access the equipment menu.

Generational Memories

The development team expressed hope that the updated remake will serve as a conversation starter, allowing older players to share their historical struggles with younger generations experiencing the dungeon for the first time.

Ng joked that parents might fondly recall getting stuck in the Water Temple back in the day.

Aonuma added that modern kids playing this updated version might easily breeze through it, playfully leaving older players feeling slightly deflated.

I feel seen.

While you wait for the game to come out, check out a special episode of Nintendo Voice Chat where we dive deeper into our Zelda preview. Meanwhile, we finally have confirmation of who actually developed the Ocarina of Time remake, and a roundup of the Ocarina of Time remake global release times.