Introduction

Originally released in 2000, Tales of Eternia, the third installment in the beloved Tales series, garnered significant praise for its high-octane action combat, charming cast, and humorous script. However, its Western releases on the original PlayStation and PSP were noted for omitting skits (character-driven dialogue scenes) and featuring slightly subpar voice acting. Tales of Eternia Remastered, developed by TOSE Co., aims to address these past issues and refine the game for a contemporary audience.

The game was reviewed on Nintendo Switch 2 and is also available on PS5, PS4, Xbox Series X and Series S, and Nintendo Switch. It was released on October 16, 2026.

Skit sequence in Tales of Eternia Remastered

Remastered Features and Enhancements

The remaster introduces several new features, with the Boost Function being a primary highlight.

The Boost Function allows players to customize their experience, offering options such as a random encounter toggle, various difficulty settings, increased item capacity, and an EXP gain adjuster.

A particularly useful feature noted by the source reviewer was the option to restore TP (used for skills) when camping, which streamlined grinding and made it more manageable.

The comprehensive Boost Function suite significantly enhances the title's approachability for newcomers. The only notable complaint from the source review was the lack of an option to map a function, such as disabling enemy encounters, to a dedicated button on the Nintendo Switch 2, requiring navigation through menus.

Characters and Greater Craymels talk in Tales of Eternia Remastered

Players can also switch between remastered and original graphics and sound effects, catering to both new players and long-time fans.

Overall, the visual enhancements are relatively subtle, not constituting a transformative overhaul, and some environments retain a slightly unpolished appearance. However, the remaster does clarify previously obscured details, with more intricate statue detailing and sharper foliage in the remastered graphics mode. While some may prefer the original pixel sprites, the remaster effectively cleans them up while remaining faithful to the original art style.

Reid in Tales of Eternia Remastered (original graphics)
Reid in Tales of Eternia Remastered (remastered graphics)

A point of criticism from the source review concerned the cutscenes, which appear underwhelming. They have been adapted to widescreen with an applied filter, resulting in a lack of clarity and definition for characters and backgrounds, exposing the limitations of the original material.

Despite minor visual issues, most elements of the remaster are well-executed. The newly recorded English voice acting is praised for perfectly conveying each character's personality. Additionally, skits are finally available in Western versions, adding humorous and emotional depth during camping or resting.

Objective icons have also been introduced, guiding players toward main story objectives or side quests. This feature is appreciated for helping players avoid missing content, though it can be toggled off in the Customize menu for those who prefer self-discovery.

Efreet unleashes an attack in Tales of Eternia Remastered

Core Gameplay Experience

While not without minor flaws, the remaster is considered solid overall, successfully making this classic more accessible to modern audiences. The core game itself remains highly enjoyable.

The writing stands out, particularly the character development. While the main narrative follows a familiar

The primary cast consists of four key heroes: Reid, a reluctant protagonist; Farah, a contemplative young woman; Keele, a humorous academic; and Meredy, a caring foreign stranger.

The characters are not burdened by common JRPG tropes of the era, making each party member highly memorable.

Characters meet strange creatures in Tales of Eternia Remastered

The combat system is a unique fighter-RPG hybrid, emphasizing reactive action-based commands. While it requires some adjustment and movement can feel slightly clunky, the battles are described as incredibly addictive. Chaining Artes for devastating combos and adjusting formations or skills to overcome challenging boss battles is highly rewarding, and even random encounters provide significant satisfaction.

The game presents a considerable challenge, but delivering a finishing blow makes the struggle worthwhile. A retry battle option ensures players can quickly dive back into the action after falling to foes.

Minimal grinding is required; keeping random encounters on throughout most of the playthrough provides ample experience for major boss fights. For additional experience, an Auto mode allows the team to fight independently, helping players avoid repetitive skirmishes.

Outside of combat, exploration is rewarding, allowing players to discover items and treasure to boost stats, purchase stronger gear from shops, and engage in a few minigames. Finding useful weapons for specific areas or recipes to restore HP or TP enhances the exploration experience.

A minor complaint from the source review is the clunky overworld movement, which demands precise diagonal input and can make dragging items awkward. While a relatively minor issue, this old-school movement occasionally caused frustration in tighter areas.

The minigames are generally considered poor by the source reviewer; while they typically control adequately, they lack enjoyment. Fortunately, these can be skipped. The integration of mouse mode for minigames on Nintendo Switch 2 was noted as a positive, working effectively.

Regarding performance on the Nintendo Switch 2, Tales of Eternia Remastered runs in 4K when docked and 1080p in handheld mode, maintaining a smooth 60fps across both. The source reviewer reported no technical hiccups or frame drops throughout their playthrough, making the Switch 2 an excellent platform for this remaster.

Reid and Farah battle some foes in Tales of Eternia Remastered

Conclusion

While some aspects could be improved, such as the relatively light visual enhancements, underwhelming cutscenes, and the absence of a shortcut button for disabling enemy encounters, the remaster's strengths are significant. The Boost Function offers substantial flexibility, the new English dub is excellent, and the instant battle retry option maintains a fast and fluid pace.

At its core, this is a great game with much to offer, despite a few dated elements. The combat, though characteristic of its era, remains fun and surprisingly strategic. The cast is highly memorable, with skits adding welcome depth, and exploration is rewarding.

Overall, the source reviewer thoroughly enjoyed Tales of Eternia Remastered, suggesting JRPG enthusiasts will find much to appreciate.

Two characters sit on top of a roof in Tales of Eternia Remastered

Accessibility features

Tales of Eternia Remastered offers several customization options to enhance the player experience. These include toggling subtitles, auto-advancing text, remapping buttons, and adjusting difficulty. Although there is no specific colorblind mode, in-game elements that previously relied on color identification have been redesigned to incorporate non-color-based visual cues.

Score breakdown

Scored out of 10
design8
performance9
display6.5
value8.5
Buying info

Price & Release Date

Bandai Namco Tales of Eternia Remastered

Specifications

Who it may suit

This remaster is ideal for JRPG fans seeking a challenging, well-paced classic with modern quality-of-life features. However, those expecting a complete visual overhaul or a modern combat system might find its dated elements noticeable.